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Merlin's quests Hyde in Disney Dreamlight Valley

We have a bunch of Disney characters in Disney Dream light Valley. Merlin is one of them. Merlin is generally a wizard. If you remember a film called Sword in Stone, you know exactly who Merlin is from Disney Dream light Valley.

Almost every character will give you several quests that you need to complete in order to pass the main storyline and earn special awards. In this leadership, we are going to discuss quests given by Merlin at Disney Dream light Valley to help you fulfill them.

how to unlock Merlin

Some Disney Dream light Valley characters need to be unlocked. Taking into account that there are some that are already unlocked and live in the village.

You just need to go to the place where they live, and after interaction you can really get quests.

Merlin is the first character that you will encounter on your journey through Disney Dream light Valley. So it is already unlocked and already lives in the valley.

Disney quests of Merlin in the Dream light Valley

In total, Disney Dream light Valley has 10 quests that Merlin will give you, and you need to fulfill them to get decent awards. We have provided detailed information about each of them below:

  • Welcome to the Dream light valley
  • Royal instruments
  • Dream Castle
  • Friendship is all
  • New charm
  • With great power
  • Lesson of disappointment
  • Crystal secret
  • Duck experiment
  • Last test

Welcome to the Dream light valley

In the first quest, you should have collected several colors (3-4 flowers) and go to Merlin's house. When you get to the front door, try to go inside, but Merlin will tell you that you need spells or magical words to clear the flowers.

You can use any magic word that you like to clean them. After cleansing, just enter the house.

Seam the house, and in the corner you will find a luminous blue sphere. Interaction with the sphere will help you remember the first memory.

Merlin will tell you what he needs to find some royal instruments when you talk to him about the first memory that you have just unlocked. Royal instruments:

  • Kirk
  • Shovel
  • Lake
  • Fishing rod

So, your second quest begins with this. Merlin will also ask you to consider his house to be his home. So now this is your own home.

Royal Tools

All these royal instruments are in Plaza and, fortunately, your house is also in the square.

Lake This is the first thing you get because it is the closest. Just leave the house, there will be a bunch of barrels to the right of you. Lake is located right behind these barrels.

But the problem is that there are night spikes on the way. Clean them to get to the watering can. Buy a watering can.

Opposite the square is CHEN RIDE . Shovel is located right here.

Kirk would be stuck in a rock. To get to this cliff, just open the card and go to the lower corner of the map.

Now that you have a Kirk, you can clear the stones blocking your path. There are stairs nearby, you need to find them.

Having found, go down the stairs, clean the stones in the way, and you will find yourself right in front of the pond. Blood fishing would lie there. Just raise it.

Buffy's house is nearby. Go there and interact with Sufi. He will give you a hat and a functional fishing rod.

Now you have found all the royal objects. You just need to return to Merlin. It is found in a castle blocked by vines. You must follow him.

He will take you to the center of the square. Just talk to him, and the quest will be completed.

Dream Castle

Talk to Merlin in the center of the square. He will take you into night spikes. After checking the spikes, you must clean the spikes, but 2000 Dream lights are required to remove them. They must be with you.

As soon as the spikes disappear, enter the dream castle. Merlin will tell you that you don't have enough primates.

You can open only 3 portals with so many sleep lights. Portals ‘ Desert Planet with a shy robot, Restaurant with a wonderful little chef. And also Ocean with Demigod.

You need to choose one of them. The door will be open to this particular portal. This will complete this quest.

Friendship is all

When you return to your valley after visiting the new world through the portal, Merlin will take you to some point pillars scattered along the valley.

These pillars need spheres of virtue. The pillar that you and Merlin visited in fact needs virtue of friendship.

Now there is a ball, but it is behind the spikes. You need to increase the level of friendship to 5 with any 3 inhabitants of the village to get to the sphere.

As soon as you increase the level of friendship, just go to the spikes, and they will slow down slowly, and you can finally get the sphere. Take this sphere to the pillar.

Now talk with Merlin, and he will tell you that if you spend a few Dream lights, you can really move quickly to new biomes. This summarizes this search.

New Charm

Merlin will tell you about honing your magic. Merlin has several fragments of dreams that can be found in night spikes.

He will ask you to bring him 10 fragments of a dream. Just collect them randomly from night spikes and go to Merlin.

Merlin will tell you that you can create 250x Dream lights using one fragment at the craft station. Create Dream lights using fragments.

Then he will instruct you to find the following flower for study:

  • 4 dandelion
  • 6 apples
  • 6x bananas
  • 4x white daisies

Take it to Merlin. Then he will tell you that your watering can be cooked, and then you can get rid of all mushrooms.

Just go to the place where the mushrooms grow. After talking with Merlin, equip the bank and pour mushrooms. They will disappear and will never grow again.

with great power

When you unlock Dazzle Beach, talk to Merlin, and he will tell you to find a damned cave luminous purple and explore it around.

In Peaceful Meadow, go to the extreme left slope and go down. Continue to follow the streams of water, and you will find yourself in front of the cave.

There will be Ursula locked in a cave. Search the cave to get to it. Finding, talking to her, and you will find out that she was looking for this crystal key, and he is with her.

There is another cave in which there is a sphere of power, and it can only be opened with a crystal key.

Take this key from her and go to the meadow. Continue to walk along a more green grassy path, and you will find a luminous blue stone to the right of the cave. Insert the key and enter the cave.

The cave will lead you down. You will stand in front of you 3 statues.

They will wear necklaces of different colors. There will be a riddle on you in front of you. In short, it says that you need to find 3 precious stone that correspond to the colors of the necklace.

Find aquamarine, epidote as well as grenade . Leave the cave and find it. Having received them, insert each of them into the appropriate necklace to clear his way.

Now you will go down and get another riddle. You need to engage in pharmacy carrots, wheat and also tomato .

Go out and go to the Huffy shelves to get their seeds. When you have seeds, return to the cave, plant these seeds, pour them and wait until they grow into the plants. This will open the way.

Then you will move down. This riddle will ask you to rise again and collect what you have grown.

The Having harvested, return and prepare food using carrots, wheat and tomatoes. Eat cooked food to open another doorway.

When you go down, you will see that the sphere of power is in the water. Just put on a fishing rod and pull out the ball. When you leave the cave, there is a pillar. Just take this sphere to that column.

Now go to Ursula and talk to her. Then go to Merlin and talk to him. The quest ends on this.

Lesson of disappointment

Merlin tells you that he has long been hungry, and now you must cook him 2-star food. Just go to your stove, prepare any 2-star dish and give it to Merlin.

Crystal Secret

Now Merlin will ask you to go to a forest of valor to conduct some studies of the black crystal that he recently found.

To the right of the pillar there is a black fragment, very similar to a night fragment. You just take it and show Merlin.

Merlin will order you to bring him 5 more such fragments. As soon as you bring him these fragments, he will tell you to go to the workshop and create even a cleaned fragment of the night using a fragment of nights and a fragment of dreams.

As soon as you create this cleaned fragment of the night, return to Merlin and give it to him. He tells you that his theory is not erroneous, but they are true. From happiness, he tells you to give this fragment to any resident of the village.

Give it to someone and your quest will be completed.

Dark experiment

Merlin once again tells you that he found another way to remove mushrooms forever using your watering can. Just give him the following things:

  • 20X mushrooms
  • 5x emeralds
  • 30x purified night fragments

Having given them to Merlin, he will do something with your watering can and ask you to water several mushroom clusters in the village to check the experiment. Just pour 3 clusters of mushrooms to complete the quest.

Last test

Now you need to be at the level of friendship 10 for this quest. When you will just go to Merlin and talk to him.

He will tell you what can make your watering can even better. He will tell you that he needs 5x purified night fragments for the experiment.

Just go to the workshop. Use 25 fragments of night and 5 sleep fragments to create 5 peeled fragments of the night.

Take the purified fragments of the night of Wall-i. He will make a powder from fragments. Take this powder to Merlin, and he will ask him to bring him the following things:

  • 1x falling water
  • 1x ice heart
  • 25X mushrooms

Now you need to go to the craft station again after receiving these items. Use all these items to create a spell. Having given the spell to Merlin, he will make sure that the watering can be completely updated. Just go down to the polar of trust and find the mushrooms larger and pour them to remove them. Return to Merlin and talk to him. He will be so happy and give you a very spacious hat of the wizard.

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